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<title>peppe3d90's CGPortoflio Gallery</title>
<link>http://peppe3d90.cgsociety.org/gallery/</link>
<description>peppe3d90's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Seawolf</title>
	<link>http://peppe3d90.cgsociety.org/gallery/645320</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/233191/233191_1214062491_small.jpg"><br><br>Hi you all.<br />
this picture was painted in about three days using photoshop and custom brushes. I'was inspired by a lot of pictures from &quot;treasure island&quot; by stevenson and pirate's stories. I hope you like it.<br />
 If you want you can see the Work in progress in the wip section in the cgtalk forums, here's the link: http://forums.cgsociety.org/showthread.php?p=5219449#post5219449<br />
<br />
comment please ]]>
	</description>
	<pubDate>Sat, 21 Jun 2008 15:34:53 +0000</pubDate>
	</item>
	<item>
	<title>Bran</title>
	<link>http://peppe3d90.cgsociety.org/gallery/577997</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/233191/233191_1199018824_small.jpg"><br><br>Hi,<br />
This is old stuff.<br />
I made this illustration about one year ago, for personal studies.<br />
I've used photoshop cs for the painting and a little trust tablet;<br />
the idea was inspired by the dwarven race of rpg like warhammer or warcraft.<br />
I hope you like it!<br />
constructive critics and comments are very welcome!<br />
<br />
bye! ]]>
	</description>
	<pubDate>Sun, 30 Dec 2007 12:47:06 +0000</pubDate>
	</item>
	<item>
	<title>Bedroom</title>
	<link>http://peppe3d90.cgsociety.org/gallery/577590</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/233191/233191_1198882751_small.jpg"><br><br>Hi you all, <br />
i've made this little reproduction of my bedroom a lot of time ago...<br />
i've modeled the scene in maya, then i've created all the textures in the scene, except the textures for the posters.<br />
the rendering was done in mental ray using physical sky and final gathering.<br />
Finally i've done a little bit of post-production in photoshop, just for color grading and adjusting the exposure.<br />
<br />
oh excuse my for my &quot;bad&quot; english... but it's the best that I can do..<br />
<br />
bye!]]>
	</description>
	<pubDate>Fri, 28 Dec 2007 22:59:12 +0000</pubDate>
	</item>
	<item>
	<title>Ferrari F430</title>
	<link>http://peppe3d90.cgsociety.org/gallery/577591</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/233191/233191_1198883298_small.jpg"><br><br>Hi guys,<br />
I've made this picture for a personal study on automotive modeling and visualization..<br />
i want to recreate the feel of the brake, lighting incandescent the brake disks, i want to give the feel of the speed and weight of the car on the road.<br />
I've modeled the car in Maya, lighted and rendered the scene in mental ray using an Hdr for the illumination as Image Based Lighting.<br />
Post-production in Photoshop]]>
	</description>
	<pubDate>Fri, 28 Dec 2007 23:08:20 +0000</pubDate>
	</item>
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